Yet perhaps the biggest change that players will feel on March 5 is to the Special ammo economy. “After a lengthy test period in Crucible Labs, we are ready to move the Special ammo meter system into the wider Crucible,” Bungie said. <\/p>
For those who didn’t test out the changes, you’ll still start every match with two kills worth of Special ammo, but you’ll no longer respawn with more throughout the match. Instead, Special ammo is awarded through a points-based system\u2014once you reach 100 points, accrued through kills, assists, and objective play, you’ll receive more ammo.<\/p>
There are a few caveats to keep in mind. Special and Heavy weapon kills won’t contribute to the meter, and Special ammo is no longer dropped on death. Once you’ve earned Special ammo, it’s yours to keep between lives and between rounds until you use it. It’s a significant shift from the way ammo currently works, inevitably transferring power back into gunplay and away from abilities, altering match pacing across the board.<\/p>
It’s a macro pass Destiny 2’s<\/em> PvP Strike Team intends to follow up with a number of smaller tweaks as the sandbox overhaul is put into players’ hands and feedback starts to roll in. It’s a lot in and of itself, but the team additionally teased that even more announcements surrounding rewards, game mode tuning, and matchmaking are coming in the following weeks. <\/p>