{"id":1183953,"date":"2024-04-14T12:43:54","date_gmt":"2024-04-14T17:43:54","guid":{"rendered":"https:\/\/dotesports.com\/?p=1183953"},"modified":"2024-04-14T13:03:44","modified_gmt":"2024-04-14T18:03:44","slug":"lethal-company-version-50-full-patch-notes-listed","status":"publish","type":"post","link":"https:\/\/dotesports.com\/indies\/news\/lethal-company-version-50-full-patch-notes-listed","title":{"rendered":"Lethal Company Update v50: Full patch notes listed"},"content":{"rendered":"
Zeekerss has returned with the highly anticipated v50 for Lethal Company<\/em>. The promise for new moons and monsters has been fulfilled, giving players tense situations to dive straight into. Secrets can be uncovered within the mysterious locked cabin inside Lethal Company’s<\/em> newest moon. <\/p>
On April 1, Zeekerss released v50 in its beta state. Tulip Snakes<\/a> and Spike Traps<\/a> were secretly added, with adjustments and fixes coming in to finalize the update. Appropriately titled as the Hopping Update<\/a> for Easter, Lethal Company<\/em>‘s v50 offers the biggest update since its release. Here is our rundown on everything you need to look for in your next scrap run. These are the Lethal Company<\/em> v50 patch notes.<\/p>