The decisions made were “not decisions I love” but come as part of his responsibility of running “a sustainable business inside the company”\u2014though this doesn’t address the confusion behind shuttering Tango Gameworks, as Hi-Fi Rush <\/em>was a big success.<\/p>
Microsoft’s gaming division shocked the industry with the decision to shut Redfall <\/em>developers Arkane Austin and Hi-Fi Rush<\/em>‘s Tango Gameworks<\/a>, the latter of which came swiftly after releasing on other platforms<\/a> with over 1,900 people losing their roles. The mass layoffs continue what has been a bleak year for the gaming industry, with a total of around 10,300 jobs lost so far in 2024\u2014already wiping out the tally from the entirety of 2023 according to archive tracking tool Obsidian<\/a>.<\/p>
Microsoft has been behind a significant number of those layoffs, with Activision Blizzard among those being hit in January<\/a> just months after the takeover was finally completed, before axing Arkane Austin and Tango Gameworks among others in May. Though Spencer had spoken previously following the layoffs at the start of the year, there has been radio silence from the Xbox chief for some time but he explained that was due to ongoing severance negotiations with affected employers.<\/p>
Spencer’s interview with IGN came after Xbox’s showcase at Summer Game Fest, which provided updates on the likes of Call of Duty: Black Ops 6 <\/em>and Fable, <\/em>as well as the reveal of Gears of War: E-Day <\/em><\/a>and Doom: The Dark Ages<\/a>.<\/em><\/p>","protected":false},"excerpt":{"rendered":"