The Callisto Protocol <\/em>was one of 2022’s major horror releases, setting players loose inside the dark and dangerous Black Iron prison colony. The game received average reviews, with special attention being given to the visuals and monsters of the game. But it now appears that some of the people who helped work on the game were left out of the credits\u2014and it’s not going over well.<\/p>
The industry has had a somewhat mixed reaction to this news. “This happens all the time,” Video Games Chronicle owner Andy Robinson said<\/a>. “Leaving before a game ships is a big taboo, and game crediting is still completely unregulated.” <\/p>
He’s seemingly saying that leaving before a game is finished is typically frowned upon and that crediting in games is unregulated. The International Game Developers Association<\/a> lists guidelines for how to credit games, saying that those who work for more than 30 days be credited, but this doesn’t seem to be an enforced standard.<\/p>
Kotaku senior writer Luke Plunkett shared an article<\/a> from the site that was written in September 2021, showing that this isn’t an issue that’s exclusive to The Callisto Protocol<\/em>. It’s likely that developers and small-time staffers have been left out of the credits for as long as games have been around. <\/p>