A major change for endgame players in Diablo 4<\/em> Patch 1.1, released today, will make Helltide events much, much more challenging. While this endgame activity still remains one of the best sources of loot, monsters have become harder to kill and chests will now require slightly more Aberrant Crystals.<\/p>
Helltides<\/a> are world events that<\/a>, much like Strongholds, see enemies take over an entire region of Sanctuary. Unlocked after completing the main storyline and accessing World Tier Three, in Helltide events you can gather a unique currency called Aberrant Crystals in order to unlock Tortured Chests. <\/p>
Given that Helltide events are one of the best sources of Legendary loot in Diablo 4<\/em> for end-game players, the mobs and mini-bosses around these infected areas are higher level than the player. As of Patch 1.1, these enemies are even harder to kill than ever. Per the developer <\/a>notes<\/a>, monsters that spawn in Helltide events are now three levels higher than the player instead of two.<\/p>
Related: Here are the Diablo 4 Patch 1.1 patch notes<\/a><\/strong><\/p>