{"id":1260166,"date":"2024-06-13T17:11:44","date_gmt":"2024-06-13T22:11:44","guid":{"rendered":"https:\/\/dotesports.com\/?p=1260166"},"modified":"2024-06-13T17:11:46","modified_gmt":"2024-06-13T22:11:46","slug":"xdefiant-director-details-hitreg-netcode-fixes-in-latest-update","status":"publish","type":"post","link":"https:\/\/dotesports.com\/xdefiant\/news\/xdefiant-director-details-hitreg-netcode-fixes-in-latest-update","title":{"rendered":"XDefiant director details hitreg, netcode fixes in latest update"},"content":{"rendered":"
XDefiant’s<\/em> latest patch went live yesterday morning, targeting issues like jump-spamming. But it also tackled one of the game’s bigger problems: netcode.<\/p>
Game director and executive producer Mark Rubin posted a bit of an explanation on Twitter\/X<\/a> today, detailing what players should expect from the update<\/a> that aimed to fix one of the main player complaints in the game\u2014and it still sounds like a work in progress.<\/p>