One of the issues that plagues Vindicta’s current win rate is that she is marked as a hero that is “great for new players,” and although this might be the case since she is relatively simple to use, she isn’t too good for team play in a 6v6 setting.<\/p>
Her kit currently has a throwable grenade that tethers enemies to the ground for just over two seconds, the ability to fly, and a crow familiar that bounces off enemies and deals damage.<\/p>
Her ultimate, however, is a high-powered rifle that can charge up to deal massive damage. Overall, she doesn’t have many tools to help her team, with most of her abilities looking to give herself a better shot at a target. As a result, she doesn’t really help out her squad in a teamfight, especially if her aim is off.<\/p>
Vindicta’s impact is heavily reliant on pure aim, since she is a sniper that aims to pick off squishy targets, but if a player isn’t precise enough, she’s practically useless as the enemy team takes on grouped fights against the rest of her squad. Additionally, Vindicta can be easily jumped by diving heroes, especially when her Flying ability is on cooldown, making her an easy target.<\/p>
With players still learning the game, Vindicta will quickly become a go-to for new recruits who favor her playstyle since she has one familiar task: Snipe the enemy carries. It might seem simple enough, but with the amount of utility, crowd control, and movement in Deadlock<\/em>, it’s a difficult learning curve for snipers looking to ease their way into the game.<\/p>